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Break out ejecting brass into a dedicated method. Trigger this method after
every shot. Add in appropriate delay so that shotgun casings are ejected
during the pump action rather than when the shot is fired.

I was a little uncertain what to do around the ComputeAmbience and
SetSoundEnvironment stuff - if my EjectedBrass method needs those
parts, let me know.

Tested on Linux, both as a player and in spectator mode.

Closes #917 , related to #909

Break out ejecting brass into a dedicated method. Trigger this method after
every shot. Add in appropriate delay so that shotgun casings are ejected
during the pump action rather than when the shot is fired.
@yvt yvt self-requested a review February 4, 2022 03:33
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Add Shotgun Shell Ejections, Sounds, etc.

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